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 Post subject: Re: WoW: Cataclysm
PostPosted: 22 Aug 2009, 21:05 
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Ysera Prophet
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Joined: 01 Sep 2006, 10:35
Posts: 397
Location: Valencia, Spain
Guild improvements :

- Guilds get experience through BG, arenas, boss kills, reputation, ...
- 20 levels for guilds, with "guild talents"
    · Instant summon of the whole raid
    · Reduced repair costs for the guild
    · No reagent for raid buffs
- Experience also becomes a currency the guild can expend
- Guild patterns, mounts, standards can be bought
- Bound to Guild heirloom items
- If people with a pattern or heirloom of the guild leave it, the lose access to it and the item goes to the guild bank
- Guild wide achievements, like having a top level of each profession in the guild...

_________________
The Dream shall live on!

<Doomhammer: Ragni>
<Doomhammer: Iragna>
<Doomhammer: Kaorael>
<Doomhammer: Aenar>


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 Post subject: Re: WoW: Cataclysm
PostPosted: 22 Aug 2009, 21:11 
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Ysera Prophet
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Joined: 01 Sep 2006, 10:35
Posts: 397
Location: Valencia, Spain
Mastery system :

- Talents that provide a simple passive bonus (+10% armor for example) are going away
- Investing points in a tree give you passive bonuses related to the tree (BM for hunters gives increased pet damage for example)
- A stat called Mastery increases the effect of your mastery bonuses

_________________
The Dream shall live on!

<Doomhammer: Ragni>
<Doomhammer: Iragna>
<Doomhammer: Kaorael>
<Doomhammer: Aenar>


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 Post subject: Re: WoW: Cataclysm
PostPosted: 22 Aug 2009, 21:18 
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Ysera Prophet
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Joined: 01 Sep 2006, 10:35
Posts: 397
Location: Valencia, Spain
Path of the Titans :

- Progression at max level
- Several paths to choose
- Each path unlocks special "ancient glyphs"
- 2/3 choices of ancient glyph per rank of advancement
- Independent of class, so the same paths are available to everyone
- Choice of path is linked with "Titan cults"
- Other rewards include vanity pets
- Open system: New ranks, glyphs and even paths can be introduced later

Some examples of ancient glyphs:

Bleed Reduction (Rank 1): Reduce bleed effect.
Bandage Improvement (Rank 2): Bandages are stronger.
Breakthrough (Rank 3): Increases the damage dealt following a critical strike.

_________________
The Dream shall live on!

<Doomhammer: Ragni>
<Doomhammer: Iragna>
<Doomhammer: Kaorael>
<Doomhammer: Aenar>


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 Post subject: Re: WoW: Cataclysm
PostPosted: 22 Aug 2009, 22:50 
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Ysera Prophet
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Joined: 01 Sep 2006, 10:35
Posts: 397
Location: Valencia, Spain
4 Raids at the beginning
- Grim Batol
- Skywall (elemental plane of air)
- The Firelands (elemental plane of fire) : Exterior zone + Sulfuron Keep - Ragnaros is back!
- Blackwing descent : Nefarian lives, it's placed in his throne room

8 Dungeons
- Abyssal Maw (elemental plane of water) : 2 Underwater dungeons - Non-linear
- Uldum - Halls of Origination : Titan dungeon, Brann Bronzebeard is back
- Uldum - Lost City of Tol'vir : Outdoor dungeon
- Blackrock Caverns : Back to Blackrock Mountain - Twilight Hammer is there
- Skywall
- Grim Batol
- Deepholm

2 old dungeons in heroic
- Deadmines
- Shadowfang keep


Also, some info on Icecrown Citadel
- 12 Bosses
- Waypoints like in Ulduar
- Sindragosa and the Lich King
- 4 Floors, with the spire of the frozen throne in the center
- Airship combat between Horde and Alliance in a race to the top
- The ground may break in battle and you can fall down (not good)
- Comes with 3 5-man dungeons to boost! (8 bosses total)


You can now PuG with people from your whole Battlegroup via the LFG interface. The Horror! (going to come before Cataclysm)

_________________
The Dream shall live on!

<Doomhammer: Ragni>
<Doomhammer: Iragna>
<Doomhammer: Kaorael>
<Doomhammer: Aenar>


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 Post subject: Re: WoW: Cataclysm
PostPosted: 23 Aug 2009, 20:19 
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Guild Member
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Joined: 31 Jul 2007, 00:14
Posts: 1472
Location: Dunfermline, Scotland
Er... is this really happening? Already?

I'm scared! I don't know if this will bring me back into the game or kill me off altogether.


Also, is it true they're making Scholomance 5-man instead of 10-man?
I want my Lightforge helm! Woaah, wait, I think I just had a flashback.

The Hogger, The Hogger...

_________________
"He's more plate than man; twisted and Holy."


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 Post subject: Re: WoW: Cataclysm
PostPosted: 24 Aug 2009, 00:40 
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Guild Member
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Joined: 30 May 2007, 15:50
Posts: 622
Location: Coast of Africa .. I think


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 Post subject: Re: WoW: Cataclysm
PostPosted: 30 Nov 2009, 15:01 
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Guild Member
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Joined: 31 Jul 2007, 00:14
Posts: 1472
Location: Dunfermline, Scotland
ZOMG

http://www.youtube.com/watch?v=DGmLtrvQ ... =topvideos

_________________
"He's more plate than man; twisted and Holy."


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